Wednesday, December 19, 2007

Legend of Fiasco & Open Source Licensing

So David Anderson and I are slightly modifying and publishing Team X's 5 man-month opus, Legend of Fiasco. Since we developed it using XNA Game Studio I figured it would make sense to host it on Microsoft's SourceForge-wannabe, CodePlex. It's actually pretty nice, but we ran into a snafu. A huge snafu: licensing.

So what types does Codeplex offer?



So who knows about this stuff? The Open Source Initiative defines what it means to be Open Source and have definitions of the above licenses and many more. On Lamp has an article comparing the more popular ones.

Now that I've found my sources, it's time to read, and read, and read...

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